FetchBuzzScoopOchoSeeti
Snapshots

Seeti whistles three rising toots, and only when the week is ready

Being built
  • Sonic logo: three rising whistle toots, the third held, about 1.8 seconds.
  • Seeti's five cues replace today's product cues at five moments.
  • One, two, three whistles act as a progress bar nobody reads as a number.
  • Sound starts off, with one line on the first read offering the whistle.
  • The whistle is for moments and the crisp kit stays for small taps.
29product cues already live
Your call

Should the Monday whistle play inside the product once a week, if sound is on?

Brand · 4.12 · Seeti

Sound and motion, Seeti

DraftLast checked 2026-10-26Owner Param

Answer

Seeti sounds like three rising whistle toots and acts like a whistle weight that bounces, and this settles which cues play, when, how loud, and how Seeti's sounds replace today's product cues.

Today

Sound in the live product

Part Today
Cues 29 designed cues rendered offline with earshot from tools/sfx/cues.json into public/sfx brew/tools/sfx/cues.json; memory brew-sounds
Levels Set by loudness through a small speaker, from about minus 23 LUFS for live and win to minus 38 for ratchet. Never peak normalised brew/tools/sfx/cues.json; memory brew-sounds
Fallback A synth version of each cue plays if its file is not loaded yet brew/public/app.js:1481-1516
Loading Files load on the first tap or key, else 12 s after load brew/public/app.js:1521
Default On, unless the person turned Sounds off in the account menu brew/public/app.js:1470, 2939
One tap, one sound Background cues give way to any cue just played; screens that change by themselves stay silent brew/public/app.js:1523-1530
Haptics A light vibration on phones 760 px wide or less brew/public/app.js:1526
Copy Every clipboard write plays tick brew/public/app.js:1532
Cue When it plays today
heart, unheart Heart or unheart a card brew/public/app.js:1548
live Ship in the jam, share to someone brew/public/app.js:1536
send Share, pick, Build my feed and jam sends brew/public/app.js:1537, 1558
tick Copy, save, hand off copy brew/public/app.js:1538
select Opening a card, approve tops, onboarding tiles brew/public/app.js:1539
bubble AI fix, variants, make brew/public/app.js:1540
approve Approve, and turning sound on brew/public/app.js:1544, 2939
error, ready, reply, connected, keep, drop Failures, long jobs ready, a jam reply, a tool connected, swipe keep or drop brew/public/app.js:1505-1512

Motion in the live product

  • One loader on every wait, tied to the button that started it, shown after 140 ms and for at least 380 ms. brew/public/loader.js:8; memory brew-loader

Seeti's sound files

File What it is
snd/logo.mp3 Sonic logo, three toots pitched lower to higher, the third held, about 1.8 s brand-directions/cooker/motion.html v0
snd/cue-ready.mp3 One bright whistle toot, 1.2 s brand-directions/cooker/snd/sound-log.json
snd/cue-heart.mp3 A small happy steam chirp, 0.8 s brand-directions/cooker/snd/sound-log.json
snd/cue-handoff.mp3 A ticket torn and slapped down, a little bell, 1.2 s brand-directions/cooker/snd/sound-log.json
snd/cue-caught.mp3 A lid set down, a slow steam sigh, 1.6 s brand-directions/cooker/snd/sound-log.json
snd/cue-error.mp3 A soft sputter, never an alarm, 1.4 s brand-directions/cooker/snd/sound-log.json
snd/line-*.mp3 Seven moment lines and two taglines in Seeti's voice brand-directions/cooker/snd listing
snd/voice.json ElevenLabs Seeti voice, option 2 of 3 brand-directions/cooker/snd/voice.json
  • The books level cues to about minus 16 LUFS, a different scale from the product's small speaker levels. brand-directions/cooker/motion.html v0; brew/tools/sfx/cues.json

Tomorrow

Sound

  • v1, New: the sonic logo, three rising toots, plays only when the week is ready and on the brand's own films and reels. Never on errors. brand-directions/cooker/motion.html v0
  • v1, New: the whistle is explained once, on the first read: in Indian kitchens cooks count the whistles, three and the dal is done. brand-directions/cooker/brand.html b5
  • v1, Changes: sound is off on a first visit and one switch in Settings turns it on, and stays as set. Today it is on by default. brand-directions/cooker/brand.html b5; brew/public/app.js:1470
  • v1, New: no sound on a page someone opened from a brief link. brand-directions/book/content/f.js:974
  • v1, Stays: one cue per action, the later one wins, levelled for small speakers the way brew levels today.
  • v1, Changes: Seeti's cues are re-levelled with the product's small speaker rule before they ship, not at the books' minus 16 LUFS.
  • v1, Stays: the crisp kit cues for taps, toggles, sheets and steps stay as they are. Only the five moments and the logo take Seeti's sounds.
  • v1, New: the voice speaks only on the stage, the home page, marketing and once in onboarding. In the product, lines are text and cues carry the feeling. brand-directions/cooker/motion.html v0
  • v1, New: never a siren, a crash or a boom, never a looped whistle while waiting, never the whistle on a notification that does not mean ready, never a music bed. brand-directions/cooker/brand.html b5

Mapping onto today's cues

Seeti cue Replaces today's Moment Tag
Sonic logo live, win The Monday drop lands v1, New
Ready ready The read is done, a long job is ready v1, Changes
Heart heart More like this v1, Changes
Handoff tick on hand off copy only The brief is copied v1, Changes
Caught up No cue today Kitchen's clean v1, New
Error error Something failed v1, Changes

Motion

State Motion Timing Tag
Idle Whistle jiggle and a puff, blink, breathe 1 percent 3.2 s, blink 5.5 s v1, New
React One toot, squash to 1.05 by 0.93, face swaps 260 ms, holds 1.2 s v1, New
Celebrate Three toots with the logo, steam blast, once 1.8 s v1, New
Wait Whistle pills fill, one per read stage 180 ms per pill v1, New
Error Lid hops once, sheepish face 320 ms v1, New
Monday drop Five picks pop up one by one 80 ms apart v1, New
  • v1, New: tickets slap down and specials pop up in 180 to 320 ms, never a slow fade. Overshoot on the whistle drop, never on the body. brand-directions/cooker/brand.html b4; brand-directions/cooker/motion.html v1
  • v1, New: while you type, read or make, Seeti only blinks. No screen shake, no full body spin, no looped celebration. brand-directions/cooker/motion.html v1
  • v1, New: every animation sits inside a reduced motion check; with it on, Seeti holds its pose and only the face changes. brand-directions/cooker/character.html c7; brand-directions/cooker/kit-skin.js motion
  • v1, Stays: the one loader on every wait stays. Seeti's wait pose shows only on long waits in its slot.
  • v2, New: a toot for Tray's ready when files are prepared and await a yes. Sound for a post going out plays only after the person said yes.
  • v3, New: a plate checker cue for How it went, never a sound for a bad result or a missed week.
  • v4, Stays: no new sound for ads within rules beyond the five cues and the logo.

Reels

  • v1, New: three templates: a six second sting, a fifteen second story, a thirty second reel, each ending on three whistles. brand-directions/cooker/motion.html v2
  • v1, New: kitchen room tone at minus 30 LUFS, Seeti's voice on top, at most three toots per reel, captions in Bakbak One. brand-directions/cooker/motion.html v2

How we do it

  1. Re-render a product cue after a change to the cue list:
cd /Users/param/Documents/ChatGPT/brew && tools/sfx/build.sh
  1. Level by loudness through a small speaker, 350 Hz to 9 kHz. The build fails a cue that loses more than 6 dB that way. Never peak normalise.
  2. Test by recording every AudioBufferSourceNode start and fingerprinting each decoded mp3, then walking the real app.
  3. Check one tap gives one sound and screens that change by themselves stay silent.
  4. Check reduced motion holds every pose still.

Numbers

Metric Definition Where measured Status
Sound on rate Share of signed in people with Sounds on after their first week Local setting, counted when Settings is opened Proposed
Blind sound match Share who pick Seeti's logo as meaning ready, with no pictures Founder test sessions Proposed
Cue loss dB a cue loses through the small speaker band, must stay under 6 tools/sfx build Exists

Open

  1. Should sound start off, as Seeti's book says, or on, as the product does today? Proposal: off on a first visit, with one line on the first read offering to turn the whistle on.
  2. Should the Monday drop sonic logo play inside the product, or only in the Monday email and marketing? Proposal: in the product, once a week, only if sound is on.
  3. Keep the crisp kit cues for small taps alongside Seeti's five? Proposal: yes, the whistle is for moments, the kit is for taps.
Sources
  • brew origin/main a559de6: tools/sfx/cues.json; tools/sfx/build.sh; public/sfx/*.mp3; public/app.js:1468-1560, 2939
  • memory brew-sounds
  • brand-directions/cooker/brand.html b5
  • brand-directions/cooker/motion.html v0, v1, v2
  • brand-directions/cooker/character.html c6, c7
  • brand-directions/cooker/kit-skin.js motion
  • brand-directions/cooker/snd/sound-log.json; brand-directions/cooker/snd/voice.json
  • brand-directions/book/content/f.js:919-1000 section f-5

Source file content/brand/sound-and-motion.cooker.md · For agents: Markdown · JSON