Snapshots

Every tripwire that stops Brew spending too much, and where it lives

Settled
  • Production sets most caps in one place, tools/prod-env.sh.
  • Daily caps: treg $40, first builds $250, pictures about $58 at worst.
  • One brand may use only a third of each daily cap.
  • Every paid make needs a confirmed price before it runs.
  • Code default build cap is $60 but production runs $45.
250first builds cap, USD
Your call

Set a monthly ceiling of $50 a brand across all sources during the partnership?

Finance · 13.3

Spend caps

DraftLast checked Mon Oct 26Owner Param

Answer

Every limit in Brew that stops money being spent, its value on production, its default in the code and why it exists; production sets most of them in one place, tools/prod-env.sh.

Today

Whole server, per day

Cap Production Code default What it stops Source
TREG_DAY_CAP_USD $40 $25 All outside data calls through treg in a day, across instances brew/tools/prod-env.sh:9 brew/treg.js:45 brew/treg.js:82
DAILY_BUILD_CAP_USD $250 $200 All first builds of Plays in a day, across brands brew/tools/prod-env.sh:9 brew/build.js:114
DAILY_TEXT_CAP 1,500 units 400 AI writing calls in a day brew/tools/prod-env.sh:9 brew/budget.js:13
DAILY_IMAGE_CAP 1,500 60 Pictures in a day; about $58 at worst on Flash brew/tools/prod-env.sh:9 brew/budget.js:13 brew/deploy.sh:21
DAILY_VIDEO_CAP 60 15 Videos in a day brew/tools/prod-env.sh:9 brew/budget.js:13
DAILY_VOICE_CAP not set, so 60 60 Voice clips in a day brew/budget.js:13
DAILY_CREDITS_CAP not set, so 300 300 Sloosh credits for finals in a day brew/budget.js:13 memory brew-sloosh-finals

Per brand

Cap Production Code default What it stops Source
Brand share of each daily cap a third a third, DAILY_BRAND_SHARE One brand using the whole day brew/budget.js:14-15
BRAND_VIDEO_CAP 20 a day a third of the video cap Videos for one brand brew/tools/prod-env.sh:9
Pictures kept for the team 40 a day BG_RESERVE_IMAGE 40, video 8, voice 10 Background drafts using the team's last pictures brew/server.js:564-566
BUILD_CAP_USD $45 a build $60 One brand's first build of every Play brew/tools/prod-env.sh:9 brew/build.js:113
Pro brand build $150 the larger of $150 and 2.5 times the build cap A brand marked Pro brew/build.js:115
BRAND_WEEK_CAP_USD, the rewrite pot $40 a week on Pro Plays $10 Flash, $40 Pro, $50 Claude Weekly rewrites that keep Plays fresh brew/rewrite-pot.js:20-21 brew/rewrite-pot.js:71
CONNECT_CAP_USD $40 a run $40 Rewrites after a first connected account brew/build.js:1070 memory brew-connect-refresh
LEARN_CAP_USD $30 an upload $30 Rewrites after a learnings drop brew/build.js:1075
LIVE_CAP_USD $30 a run, weekly $30 Rewrites after connected numbers move 10% brew/build.js:1076 memory brew-move-freshness
REFRESH_CAP_USD, REFRESH_AUTO_CAP_USD $60 by hand, $10 automatic same A site check refresh brew/build.js:1069
DRAFTS_DAY_CAP_USD $4 a day $4 Background first drafts brew/drafts-bg.js:13 brew/drafts-bg.js:142
MOVES_WEEK_CAP_USD $3 a week $3 Weekly listening, automation and learn Plays brew/moves-cadence.js:406
SOCIAL_DAY_CAP_USD $3 a day $3 Listening and the ideas stream brew/social-feed.js:274
APIFY_BRAND_MONTH_CAP_USD $10 a month $10 Apify scrapers for one brand brew/tools/prod-env.sh:9 brew/shelf.js:69

Per run

Cap Value What it stops Source
LISTEN_RUN_CAP_USD $0.60, lite $0.15 One listening run brew/listen-watch.js:684 brew/social-feed.js:274
PULSE_CAP_USD $3 One market pulse run brew/market-pulse.js:318
Brand Book enrichment $0.50 One enrichment run brew/brand-enrich.js:9
Apify maxTotalChargeUsd per actor, such as $0.45 for Trustpilot One scraper run brew/apify.js:4 brew/apify.js:42

Paid makes

Rule Source
Every Studio make, redo, extend and final needs a confirmed price; a higher price than confirmed stops the make brew/jam2/routes.js:238 brew/jam2/routes.js:310-317
Sloosh's own daily agent limit, raised from 50 to 200 credits on 21 Oct; a brand's share of finals is 100 credits a day memory brew-viral-remakes brew/budget.js:13-15

Tomorrow

Item Version Tag
Every cap above v1 Stays
One monthly ceiling per brand across every source v1 New, proposed in cost per brand
Caps follow the brand's plan once pricing exists v1, after pricing Changes
Ad spend caps the owner sets per area and channel v4 New

How we do it

  1. Change a production cap only in tools/prod-env.sh, with a comment saying why, then promote.
  2. Before moving Plays to a dearer model, raise the caps that follow it: BUILD_CAP_USD, BRAND_WEEK_CAP_USD memory brew-pro-switch-and-flush.
  3. Any new paid call gets three things: a cap in env, a per brand share and a tag that books it to the brand.
  4. When a cap is hit, the product says so in plain words and carries the work to the next day; it never fails silently.
  5. Check the treg balance live before blaming treg for a stop memory treg-usage-rules.

Numbers

Metric Definition Where measured Status
Cap hits a week Times any cap stopped work, by cap Server logs and ops alerts Proposed
Worst case daily spend Sum of the daily dollar caps This page Proposed: about $348 from treg $40, builds $250 and pictures about $58, before per brand caps

Open

  1. Is $250 a day of first builds right for production? Proposal: keep it; five partners at $45 a build fit, and a new brand waits a day past that.
  2. The build cap default in code is $60 but production runs $45. Proposal: set the code default to $45 so a missing env var never spends more.
  3. A monthly ceiling per brand. Proposal: $50 a brand a month across all sources during the partnership, raised only by Param.
Sources
  • brew origin/main a559de6: tools/prod-env.sh:9, deploy.sh:21 and 41, build.js:113-115 and 1069-1076, budget.js:12-16, rewrite-pot.js:14-24 and 71, drafts-bg.js:13 and 142, moves-cadence.js:406, social-feed.js:274, listen-watch.js:10 and 684, market-pulse.js:318, brand-enrich.js:9, treg.js:45 and 82, shelf.js:6 and 69, apify.js:4 and 42, server.js:564-566, jam2/routes.js:238 and 310-317
  • memory: brew-pro-switch-and-flush, brew-connect-refresh, brew-move-freshness, brew-sloosh-finals, brew-viral-remakes, brew-apify-watch, treg-usage-rules

Source file content/finance/spend-caps.md · For agents: Markdown · JSON