Answer
Buzz's colour and type tokens, light and dark.
Today
Not applicable to a generated document: it is rewritten from its sources on every build.
Tomorrow
| Token | Light | Dark |
|---|---|---|
| bg | #f8f7f3 |
#121110 |
| surface | #ffffff |
#1a1916 |
| surface2 | #efede6 |
#24221d |
| ink | #17130a |
#f6f3ea |
| muted | #5f5a4b |
#aca796 |
| line | #e3e0d6 |
#2e2c25 |
| hero | #ffd60a |
#ffd60a |
| heroInk | #17130a |
#17130a |
| focus | #8a6a00 |
#ffe14d |
| radius | 18px |
18px |
| radiusSm | 10px |
10px |
| shadow | 0 8px 24px rgba(23,19,10,.10) |
0 8px 24px rgba(0,0,0,.32) |
| Role | Face |
|---|---|
| Display | Shrikhand |
| Body | Parkinsans |
brand-directions/docs2/data/dirs.json
How we do it
Generated by handbook/tools/gen.mjs on every build. Change the source, never this file. The hero colour is for the character, the main button and focus, never a card fill.
Numbers
Not applicable to a generated document: it is rewritten from its sources on every build.
Open
Not applicable to a generated document: it is rewritten from its sources on every build.